DynamicEventButton

Erymanthus, Erymanthus

DynamicEventButton

Retextures the Event button based on the current Event level.

Based on a hit tweet by Colon: https://nitter.net/TheRealGDColon/status/1948472513488715849

For best results, use High graphics settings. Any visual errors from using Low or Medium graphics settings will be ignored.

This Geode mod is licensed under LGPLv2. To report bugs or get help with using my mods, press the Discord button in the lower left corner.

DynamicEventButton Changelog

v1.0.5

  • Update the mod to use a different endpoint for fetching event logos.

v1.0.4

  • Port to GD 2.2081.

v1.0.3

  • Experimental iOS JIT-less support.
  • Added Level Name Kerning for those who want to match their texture pack's font's kerning for other CreatorLayer buttons.

v1.0.2

  • Adjusted a few smaller things to better adapt to cases when level creators leave the Caps Lock key on when naming their Event levels.

v1.0.1

  • Added an option to hide the label (for texture packs such as GD Clean by Asky).

v1.0.0

  • Initial release (on GitHub).
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

Site made by HJfod. Thank you to nekit for the domain!

Geode Team 2026