NinKaz's Editor Utils

NinKaz

A small collection of editor features to make my life a little easier.


Multi-Edit Triggers

Select multiple triggers and right click on an input (or use the toggle button) to independently modify values across different triggers. Perform operations like addition and multiplication to quickly change values. Select a direction to compound operations across multiple triggers.

If multiple different types of triggers are selected, common properties like group ID and duration can be changed simultaneously.

Improved Select Filter

Located in the delete menu. Filter objects not only by group and color, but also scale, HSV, Z order, and Z layer.

Advanced Paste State

Pasting state now opens a menu that allows you to change which properties are pasted. You can also paste additional properties such as object id, position, rotation, and scale.

Distribute Groups

Located in the editor pause menu. Evenly distribute a set of groups between the selected objects.

Multi-Edit HSV

The same multi-edit system for triggers also works for HSV adjustments. Mixed state is also handled much better, so for instance, if two objects have different hues, you can still change their brightnesses at once.

Hide Trigger UI

While in a trigger popup, hold shift to hide the trigger UI. For mobile users, enable the Hide UI button and move a slider to hide everything except that slider.

Saw Rotation Preview

Shows a preview object when adjusting the rotation speed of a sawblade.

1.4.0 (6/29/2025)

  • Added Saw Rotation Preview
  • Added fix for vanilla gd bug where touch, count, instant count, random, camera zoom, camera offset, camera edge, and on death trigger menus only support one trigger
  • Added setting to change the hide trigger UI key, since AZERTY keyboard layouts use shift for number keys
  • Bumped Geode version to support JIT-less iOS
  • Fixed multi-edit HSV incorrectly showing mixed state when there is none
  • Fixed crash when using BetterEdit's Paste State keybind

1.3.3 (5/4/2025)

  • Fixed Android crash when using a slider in particle triggers (thank you again hiimjasmine00!)
  • Fixed overlapping inputs causing multiple multi-edit popups to appear

1.3.2 (5/3/2025)

  • Added button to quickly paste default state in the Advanced Paste State menu
  • Added setting to disable Advanced Paste State
  • Fixed multi-edit mode being completely broken (my bad yall)
  • Fixed guides not appearing when using a slider in particle triggers

1.3.1 (5/1/2025)

  • Added iOS support
  • Added Mac support for right clicking on inputs to open multi-edit mode (thank you hiimjasmine00!)
  • Fixed crash when opening Advanced Paste State menu
  • Fixed crash with multi-edit mode when there are no valid objects

1.3.0 (4/24/2025)

  • Added Advanced Paste State
  • Added multi-edit mode to HSV sliders
  • Added hide UI and multi-edit support to particle triggers, collision triggers, and collision blocks
  • Fixed multi-edit not setting follow mod X and Y
  • Fixed minor visual bugs with next free group buttons
  • Fixed mixed buttons not hiding properly in move triggers

Additionally, multi-edit mode and hide UI were rewritten from scratch. You won't notice anything as a user, but under the hood they're now much more stable and reusable!

1.2.1 (2/16/2025)

  • Added ability to right click on an input to enter multi-edit mode (Windows only)
  • Added next free button to target & center group controls
  • Fixed crashes caused by entering an invalid string into a number input

1.2.0 (1/31/2025)

  • Added Improved Select Filter
  • Fixed unclickable button in Add Random Groups popup
  • Fixed crash when enabling multi-edit mode after hiding the UI
  • Fixed sliders being low opacity after hiding the UI

v1.1.1 (1/2/2025)

  • Fixed duration controls being limited to whole numbers in Improved Edit Triggers Popup

1.1.0 (1/1/2025)

  • Added 2.2074 support
  • Added Multi-Edit Mode to triggers
  • Added Improved Edit Triggers Popup
  • Added Hide UI button to triggers
  • Removed 10 group limit in Add Random Groups popup

1.0.0 (3/30/2024)

  • Added Add Random Groups
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

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