DeathMarkers

Freakyrobot

DeathMarkers

Online death collection, not only for fun Mario Maker-style Death Markers, but also for in-depth analysis of gameplay.

Features:

  • Show other players' deaths when you die
  • Analyze player deaths in your levels
  • Help creators improve their levels

Planned Features: (who knows if these ever get done lmao)

  • Built-in analysis helper tools
  • (minimal) Player path tracing

Solo Use

If you wish to use the mod to record your death locations to learn your weak points in a level, you can enable the "Show only local deaths" setting. That way, your deaths are also stored locally and markers are only loaded from there.

If you don't need the locally stored markers anymore, you can head to this mod's data directory and delete the file corresponding to the ID of the level you want to clean.

Disclaimer

The mod makes use of your username and user ID to create an identifier for you. This identifier can not be traced back to you; it is unique to you for the purpose of grouping together attempts (/deaths) that were from the same player. Your identifier is different for every level you play, so your deaths cannot be grouped together across levels.

You can prevent the mod from sharing your deaths and still show others' deaths in the settings, although it is recommended to keep (anonymous) sharing on for creators seeking to use the data to improve their levels.

Special Thanks

Adam_729 for creating the first mod of this kind! As this is my first mod, a lot of the original source code helped me figure out the process of modding with Geode.

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

This document only concerns the changelog of the Mod, not the server.

[1.5.3] - 2025-10-08

Changed

  • Upgrade to Geode v4.9.0

Fixed

  • No longer crash after 30 seconds if submission of deaths fails. (#12)

[1.5.2] - 2025-09-19

Fixed

  • No longer crash on death when using "always show" and "normal only" in practice mode (#10)
  • Suppress warning about changed settings when markers will never show
  • No longer save local deaths to "0" file on local levels

[1.5.1] - 2025-09-06

Changed

  • Cross-platform support fix

Fixed

  • Controls on "Darkener in Editor" setting are now as intended
  • Markers no longer render as ghosts if the setting is disabled

[1.5.0] - 2025-09-01

Added

  • Option for Ghost Cubes (#9)
    • These only work in local mode and only start usage upon the setting being enabled

Changed

  • Upgrade to Geode v4.8.0
  • Calculate your identification on the client

Fixed

  • The first known death of a level now renders correctly
  • All markers are now drawn when changing to "Always show" while only a limited number are shown at the moment

[1.4.0] - 2025-08-12

Added

  • New option variant of local deaths, only activating if playing a demon level
  • New options for customizing when the game shall draw markers
  • Settings button in the pause menu
  • Option to show markers when the game is paused

Changed

  • Upgrade to Geode v4.7.0
  • Use Geode's BasedButton for the editor button (allows generic retexturing)
  • Properly handle 429 submission response, extend retry time & count

Fixed

  • Marker of the latest death is now properly highlighted, even if markers are shown all the time
  • Practice mode is now properly submitted for each death

[1.3.2] - 2025-06-11

Changed

  • Batch submissions

Fixed

  • Markers turning upside-down in mirror portals

[1.3.1] - 2025-05-25

Changed

  • Made spam warning scrollable to prevent it from blocking the screen (#6)

[1.3.0] - 2025-05-25

Added

  • Ability to hide practice mode deaths (#5)
  • Setting to adjust API URL
  • Spam prevention and warning within the mod

[1.2.1] - 2025-05-04

Changed

  • Upgrade to Geode v4.4.0
  • No longer render out-of-view markers

[1.2.0] - 2025-05-03

Added

  • macOS support (#3)
  • iOS support
  • Option to load deaths from local storage instead of the server

Changed

  • Make markers rotate and zoom with the camera

[1.1.0] - 2025-04-23

Added

  • Adjustable darkener in the editor
  • Ability to show deaths only on a new best
  • Setting to adjust fade-in time of markers

Changed

  • Reorganize Mod's settings menu

Fixed

  • Fix deaths not being submitted in some circumstances
  • Fix the histogram sometimes not showing at level start despite "Always show" being enabled
  • Fix drawing states in practice with "Always show" enabled

[1.0.3] - 2025-04-20

Fixed

  • Fix submitting deaths and rendering markers when Globed players die. (#2)

Changed

  • Adjust mid-range colors on death histogram to be more saturated

[1.0.2] - 2025-04-20

Fixed

  • Fix the game crashing when the editor pause menu is opened a second time if Relocate Build Tools is not installed (#1)

[1.0.1] - 2025-04-18

Changed

  • Fetching Deaths now uses a faster method of transmission

[1.0.0] - 2025-03-17

  • Initial release featuring:
    • Online Death collection
    • Markers & Histogram in-game
    • Simple Markers & Groups in Editor
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

Site made by HJfod. Thank you to nekit for the domain!

Geode Team 2025