DeathMarkers
Online death collection, not only for fun Mario Maker-style Death Markers, but also for in-depth analysis of gameplay.
Features:
- Show other players' deaths when you die
- Analyze player deaths in your levels
- Help creators improve their levels
Planned Features: (who knows if these ever get done lmao)
- Built-in analysis helper tools
- (minimal) Player path tracing
Solo Use
If you wish to use the mod to record your death locations to learn your weak points in a level, you can enable the "Show only local deaths" setting. That way, your deaths are also stored locally and markers are only loaded from there.
If you don't need the locally stored markers anymore, you can head to this mod's data directory and delete the file corresponding to the ID of the level you want to clean.
What is this "Spam Warning"?
Since we cannot have nice things on this world, I have to protect my server from spammers. This means casual players may, too, get a notice that they have broken the rate limit. If you are playing, e.g. a demon, and are dying rapidly (in which case the mod is not intended for this anyway), feel free to disable sending deaths, and use local deaths instead, which gets rid of the spam warning popup.
Disclaimer
The mod makes use of your username and user ID to create an identifier for you. This identifier can not be traced back to you; it is unique to you for the purpose of grouping together attempts (/deaths) that were from the same player. Your identifier is different for every level you play, so your deaths cannot be grouped together across levels.
You can prevent the mod from sharing your deaths and still show others' deaths in the settings, although it is recommended to keep (anonymous) sharing on for creators seeking to use the data to improve their levels.
Special Thanks
Adam_729 for creating the first mod of this kind! As this is my first mod, a lot of the original source code helped me figure out the process of modding with Geode.