Better Gauntlets

DasshuDev

Mod Overview

This mod aims to bring life to the Gauntlets with custom colors, fonts, QoL tweaks, and more, truly a Better Gauntlet experience!

Features

  • New backgrounds!
  • New keybinds!
  • New particles!
  • Reworked UI!
  • Reworked Navigation Menu!
  • And much more!

Notes

  • LGBTQIA+ Rights are human rights. You are not alone in this fight. Stay strong.

Credits and Special Thanks:

  • Coding:
  • Support:
    • The Globed Staff Team - For being great friends and overall supportive.
    • The Geode Discord - For answering my REALLY stupid and simple-minded questions.

Changelog

v1.7.2

  • Updated support for the following Gauntlets:
    • Split
  • Fixed particles not sppearing in the Power Gauntlet.

v1.7.1

  • Updated support for the following Gauntlets:
    • Bonus, Time, Doom, Death, Forest, Rune, Force, Spooky, Water, Power, Toxic, Treasure, Random, Chance, Love, Cinema, Future, Utopia
  • Fixed unintentional particles in the Monster Gauntlet.

The Gauntlet Keeper awaits your arrival...


v1.7.0

  • Bump to Geode v5.0.0 and GD 2.2081
  • Added iOS Jit-less support!
  • Added a Level Safe!
    • Shows every level found within the Gauntlet, unlocked or not.
      • Inspired by Jacob375's "Gauntlet Level Vault" mod!
  • Updated the following Gauntlets' visuals:
    • Ice, Chaos, Time, Force, Random, Chance, Love, Cinema, Future, Utopia
  • Fixed incorrect UI placement on GauntletSelectLayer
  • Removed Custom Keybinds functionality
  • Removed Path Opacity setting
  • Removed Disconnect Button setting
  • Removed Toggle Paths setting
  • Removed Settings button in GauntletSelectLayer
  • Removed Custom Reload button (added to vanilla)

v1.6.11

  • Fixed a layering issue with GDUtils' "New Gauntlets Design" setting enabled, for real this time.

v1.6.1

  • Fixed a layering issue with GDUtils' "New Gauntlets Design" setting enabled.
    • Reported by AlphaQuata. Thank you!

v1.6.0

  • Bump to Geode 4.5.0.
  • Added new settings:
    • "Path Blending"
      • Toggles blending between Default (No blending) and Additive.
    • "Disconnect Button"
      • Adds a disconnect button to GauntletLayer to simulate a disconnection from the servers.
      • This is a quick and useful way for developers to access m_tryAgainText.
  • Added "Rescale Loading Circle" setting compatibility to GauntletSelectLayer.
  • Added new particles to GauntletSelectLayer!
  • Added level authors to gauntletlayer!
  • Added reactivity to the skull icon on the final level of gauntlets (finished level has darkened skull).
  • Updated GauntletSelectLayer's layout!
  • Updated Settings' categorization (categorized by game layer).
  • Updated particles settings to affect GauntletSelectLayer.
  • Updated m_tryAgainText (the text that pops up when youre disconnected from the servers)
  • Updated Gauntlet Credits to have newlines if a name is too long.
  • Fixed a grammatical issue with the "Rescale Loading Circle" setting.
  • Fixed the Settings Button on GauntletSelectLayer being larger than the sprite itself.

v1.5.2

  • Added Path Opacity Editing!
    • Found in Experimental Settings, you can change the opacity of your Gauntlet Path Dots.
  • Added a settings button in the Gauntlet Select menu!
    • Change Better Gauntlet's settings right within the menu itself!
  • Added Gauntlet Description credits!
    • Most of the descriptions are written by GitHub Copilot. Let me know if you'd like to write one!
  • Updated the following Gauntlets' visuals:
    • Crystal, Lava, Death, Forest, Portal
  • Fixed Gauntlet Level Vault's info button placement on the Gauntlet Select menu.

v1.5.1

  • Fixed an error in the Changelog.

v1.5.0

  • Bump to Geode 4.4.0.
  • Added iOS Support!
  • Added support to the following Gauntlets:
    • Space, Cosmos
  • Updated the following Gauntlets' particles:
    • Fire, Poison, Demon, Death, Christmas
  • Removed the Gauntlet Level Vault dependency. It it still recommended you install, though!
  • Removed the Custom Keybinds dependency for iOS as it's not available yet.

v1.4.2

  • April Fools update :)

v1.4.1

  • Bump to Geode 4.3.0.
  • Fixed the background in the Split Gauntlet from being properly loaded.

v1.4.0

  • Added Gauntlet information popups.
  • Added particles to the following Gauntlets:
    • Water, Treasure, Portal, NCS 1, NCS 2
  • Updated the following Gauntlets' particles:
    • Fire, Poison, Shadow, Bonus, Chaos, Demon, Spike, Forest

v1.3.0

  • Integrated Gauntlet Level Vault by Jacob375!
    • This mod is recommended you download!
  • Added a fourth chain to GauntletSelectLayer.
  • Added a new setting: "Islands Hover".
  • Added a new setting: "Background Particles".
  • Added a new setting: "Enable Gauntlet Paths".
  • Added a new setting: "Toggle Vault Tooltip".
  • Added an old setting: "Rescale Loading Circle".
  • Updated Better Gauntlets' Node IDs.
  • Updated the following Gauntlets' visuals:
    • Fire, Ice, Shadow, Lava, Bonus, Chaos, Demon, Time, Crystal, Magic, Spike, Doom, Forest, Haunted, Power, Halloween, Christmas
  • Updated the Discord Gauntlet sprite.
  • Updated the Gauntlet floor sprite.
  • Updated all .md files' formatting.
  • Fixed unintentional particles in the NCS I Gauntlet.
  • Fixed another crash when using a keybind to enter a level before the layer finished loading.
  • Removed the Discord Link from support.md since it's already in mod.json
  • Removed the "Update Discord Sprite" setting.

v1.2.1

  • Fixed platform requirements for Custom Keybinds.

v1.2.0

  • Bump to Geode 4.2.0.
  • Bump Node IDs dependency from v1.15.0 -> v1.19.0
  • Added keybind support on all platforms!
  • Added a fallback function for unsupported/custom Gauntlets.
  • Added hover movements to the Gauntlet levels.
  • Updated the mod logo to unify this mod with the vanilla Gauntlets' style.
  • Updated a LOT of backend/file stuff. Thank you so so SO much, Capeling!
  • Updated the following Gauntlets' visuals:
    • Fire, Ice, Poison, Shadow, Lava, Bonus
  • Updated GauntletLayer keybind names and descriptions.
  • Fixed support.md showing an incorrect Ko-fi hyprlink.
  • Fixed the back controller button sprite being behind the UI on GauntletSelectLayer.
  • Fixed a bug where re-loading GauntletLayer would disable it's keybinds after one use.

v1.1.3

  • jaydasshu -> DasshuDEV
  • Added Corner UI to GauntletLayer, responsive to the selected Gauntlets' header text color.
  • Updated the following Gauntlets' visuals:
    • Fire, Ice
  • Updated the "The Lost Gauntlets" title to be a part of the UI.
  • Updated Gauntlet spacing a bit when using GDUtils' "New gauntlets design" setting.
  • Updated some text and background colors.
  • Updated the Gauntlets' customizations to apply before the levels load.
  • Fixed a crash when using a keybind to enter a level before it's finished loading.

v1.1.0 - v1.1.2

  • Added particles around the stars of completed Gauntlet levels.
  • Added a new setting: "Update Discord Sprite".
    • Changed the sprite of the Discord Gauntlet to match with the company's current logo.
  • Added all background changes to the UI, meaning all extra stuff will load even if the gauntlets themselves don't.
  • Added support for the Space and Cosmos Gauntlets.
  • Updated the Time Gauntlet's background (07 -> 17).
  • Updated the opacity of the floor texture from 255 -> 128.
  • Updated the particles in GauntletSelectLayer to add atmosphere to the space.
  • Updated the background to add to the atmosphere.
  • Fixed a crash on Android when entering GauntletSelectLayer.
  • Fixed an issue with Gauntlet placement.
  • Fixed overlapping textures when using GDUtils' "New gauntlets design" setting.
  • Removed some unnecessary files.

v1.0.0

  • Initial release of Better Gauntlets!
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

Site made by HJfod. Thank you to nekit for the domain!

Geode Team 2026