Combo Burst

crewly

Combo Burst

Have any character cheer on you as you get further in the level!
Inspired by osu's combo burst.

Art and SFX belong to their respective owners.

Sprite Packs

Available Spritepacks: Anime, Meme, Custom

Custom Sprites

If you want to add your own sprites, create a folder in the mod's save folder named "custom-sprite" and add your sprites there.

Each character must have two files:

  1. comboburst-1.png - The sprite that will be displayed. (.png, .jpg, .jpeg, .qoi, .gif, .webp, .jxl)
  2. comboburst-1.wav - The sound that will be played. (.wav, .ogg, mp3, etc.)

All sprites with a running number starting from 1 will be loaded. (Example: comboburst-1.png, comboburst-2.gif, comboburst-3.webp, etc.)

Check out the repository for a more detailed explanation and a template

A YouTube tutorial is also available here. (Slightly outdated but still works.)

Mod save folder location:
Android: .\Geode\save\geode\mods\crewly.comboburst\
Windows: %localappdata%\GeometryDash\geode\mods\crewly.comboburst\

v2.4.0

  • Geode 5.0.0 support

v2.3.4

  • Added a button that opens the custom sprites folder (thanks ery)

v2.3.3

  • Added an option for calculating percentage difference from 0%. ("Consistent Popups")
  • Added support for other image formats, meaning that you may use ImagePlus to add gifs, webps, jxl, and qoi images.

v2.3.2 (Patch)

  • iOS support (though untested)
  • Temporarily removed platformer checkpoint checks for 32-bit Android devices

v2.3.1 (Patch)

  • Game doesn't crash anymore when sprites aren't loaded properly
  • A notification will be shown when sprites fail to load.
  • Minor code adjustments

v2.3.0 (Animation Update)

  • Added new animation effects
  • Added pop-up position offset
  • Removed EaseBackOut from Slide Effect
  • Minor adjustments to Settings descriptions
  • For those who read changelogs: Happy holidays and happy new year!

v2.2.0

  • Geode v4 Migration

v2.1.2

  • Removed unfinished setting woops haha

v2.1.1

  • Switched back to main bindings branch (thanks hiimjustin000)
  • Minor adjustments in description

v2.1.0

  • Settings Update! Settings are categorized and sprite pack names are shown
  • Settings button in Pause Menu
  • Settings changes are live
  • FLAC audio files supported
  • Node IDs is now a dependency
  • Adjusted Mayuri's sprite
  • Adjusted sequential bursts
  • MacOS support

v2.0.0

  • Code rewrite
  • SFX are paused in Pause Menu
  • Added "Joke" tag
  • TODO: Better Settings menu

v1.1.0

  • 2.206 port
  • Added opacity setting
  • Fixed crashing with Texture Loader
  • Characters are stored in a node container
  • Improved code readability
  • Removed nodeids dependency (may come back if needed)
  • Renamed assets

v1.0.1

  • Full Android Support
  • Added volume slider for SFX (only in mod settings)
  • You can select between two algorithms for character selection (randomized or sequential)
  • Added tags for indexer
  • Normalized Sound for Sprite Pack 1

v1.0.0

  • Initial release
The recommended way to install mods is through the in-game mod loader. You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies; you will need to find and install them yourself.

Site made by HJfod. Thank you to nekit for the domain!

Geode Team 2026