CBF Extrapolate
Extrapolate the frame with CBF.
Some codes are based on Click-Between-Frames and Silicate.
What does this mod do?
This mod is essentially a "Visual-Only Physics Bypass". It has absolutely no effect on in-game hitboxes or physical gameplay; it simply extrapolates the player's position and rotation during rendering to make the movement look smoother.
The name "CBF Extrapolate" was chosen mostly to attract interest (as a bit of clickbait). Although it was designed to eliminate micro-stutters and maximize responsiveness when used together with Click-Between-Frames (CBF), CBF is not actually required—the mod functions perfectly fine on its own.
How is it different from Mega Hack's interpolation?
Standard frame interpolation, such as Mega Hack's implementation, relies on simple linear extrapolation/interpolation which does not match actual game physics. This mod, however, runs real game physics updates on a fake player object during the rendering phase while incorporating CBF input timestamps. This ensures the visual movement matches actual gameplay physics, significantly reducing perceived latency and input delay.