Object Groups

RaZooM

Object Groups

Object Groups helps you organize editor objects by dividing them into groups. It allows you to create and edit groups directly from the game. And introduces other useful features such as group pinning, group search and sharing options.

  • Check the gallery for some pictures of the mod
  • Check the changelog for the exact list of features
  • You can ask me any questions about Object Groups on my Discord server

Configuring groups

Starting from version 2.0.0 you can configure groups right from the game - just press the "settings" button at the right bottom corner of the build tab.

You can find the detailed explanation of the group editing features here.


Contribution

You have several ways how you can contribute to the mod:

  • You can contribute to the code on GitHub
  • You can report a bug or suggest a feature on my Discord server

Credits

  • Thanks to many people, who suggested that idea. I don't claim the idea as my own. I just implemented it in GD.

2.1.2

  • Dragging groups no longer breaks with mods that use ImGui (e.g DevTools)
  • Opened groups no longer closed when switching to 'Edit Groups' mode
  • 'Object Search' feature - jump to the tab and group that contain selected object
  • IOS support

2.1.0

  • Group pinning:
    • Pinning groups so that they stay on the screen
    • Dragging pinned groups across the screen
  • Separate checkboxes for enabling each custom tab
  • Many UX improvements:
    • Adding objects to the groups straight from the editor tabs without having to place them in the editor
    • Adding objects to the group with 'shift' key (can be enabled in mod settings)
    • Buttons for adding rows/columns to the group are now always active and add rows/columns on the sides of the group when there are no focused button within the group
    • Adding a button to a tab now takes into account the position of the focused button on the opened page instead of always adding to the beginning of the page
    • Option to automatically extend the group when it is full
    • Other small changes...
  • Support for custom objects:
    • Custom objects in groups
    • Custom objects in any of the editor tabs
  • Sharing options:
    • Exporting and importing groups/objects/tabs as JSON
    • Support for exporting/importing custom objects

2.0.0 (a complete mod rewrite)

  • Group names
  • Full-fledged in-game group configuration:
    • Creating groups
    • Creating classic object buttons
    • Changing button positions within the build tabs
    • Changing button positions within each group
    • Editing group icons
    • You can find more information about it here
  • Additional tabs
  • Group search (experimental, disabled by default)
  • Amazing default group configuration
  • Editing tab icons
  • Integration with the tooltips of Creative Mode by Alphalaneous
  • Varied JSON features

1.0.*

Older versions of the mod. Deprecated and unrecommended to use! Upgrade to the latest version.

The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

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Geode Team 2025