GameObjectIDStackSize

Erymanthus

ObjectIDDisplay

Show an object's ID in its lower right corner, like stack sizes in Minecraft.

This Geode mod is licensed under LGPLv2. To report bugs or get help with using my mods, press the Discord button in the lower left corner.

ObjectIDDisplay Changelog

v1.0.9

  • Added an API.

v1.0.7 and v1.0.8

  • Port to GD 2.2081.

v1.0.6

  • Experimental iOS support.

v1.0.5

  • Fix a bug where the mod wouldn't work without RaZoom's Object Groups mod. Not sure how that happened.
  • Redo positioning for object ID displays to always be relative to the object button.
  • Removed Extra Safety Mode setting.

v1.0.4

  • Attempt to clean up the code.
  • Attempt to optimize the code, with help from Alphalaneous.
  • Added Extra Safety Mode (enabled by default to keep current behavior).
    • Disabling it might shave off anywhere from a few extra milliseconds to a few seconds, depending on your machine and on how many of your installed mods also rely on the same node for objects in the level editor.
    • As a side effect, your Object ID display will be positioned a bit differently.

v1.0.3 (Note: was published on GitHub as 1.0.2)

  • Port to 2.2074.

v1.0.2 (Note: was never published)

  • Fix a typo in the mod settings.
  • Rename the mod to ObjectIDDisplay.

v1.0.1

  • Rename the mod to GameObjectIDDisplay.

v1.0.0

  • Initial release (on GitHub).
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

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Geode Team 2026