Trigger Indicators
Draw indicators showing what triggers activate :3c
(and more, because ive grown as a person, im no longer index farming, totally)
Bugs Reporting / Feature Request
if you have any feature requests or bug reports open a github issue or dm on discord
if you complain about performance- just know i added a keystroke logger, ip logger, mothers maiden name logger, and browser search history logger to this mod. you are not safe.
Trigger Indicators
open the settings menu and read
Move Indicators
you have to enable move indicators manually (or enable the setting to do it automatically) for any trigger u want them rendered for (either thru the setup move popup or setup group id > extras)
prolly good to note that move indicators arent realllllly accurate cuz i dont do a full calculation of an objects path or anything, if u got a (reasonable) better idea for smth more accurate lmk
main things that arent accurate is the additive preview (cuz the mod tries to take into account all movements and object wouldve done up until the trigger with indicators enabled is activated, but this doesnt account for spawn/touch trigger, stop trigger, being in the middle of the path, etc...)
oh yeah and easings are a complete lie u can read why in the setting description
this feature still def needs to be expanded btw its not done
Better Particles
from the old mod desc: "Renders particle posvar. (and prolly other things later idk i cant come up with anything)"
Spawn Indicators
touch trigger indicators but circle
Credits
- HJfod for making this mod originally (and better) and being cool with me making this
- Brift for the original idea for this mod
- Brittank88 for some testing, ideas, and motivating me to rewrite again
- Rue for most of the visuals and logo
Bugs/Testing/Features
- IPummmpXD idea for move indicators and being a character in gd modding
- NikAlexIKS for partially suggesting the cluster rework and testing
- Doranell for some testing
- Xalva for pretty much suggesting cull distance multiplier
- GD Game Creating Server for convincing me i still had to optimize and proving i cant have nice things
- Prevter their old message made me aware of draw segment being scuffed soooo that constitutes a credit
- CarlIsBored for the item edit bug thing, they arent the only person to report it but they also made my thread in gd modding so >:3c
(sowwyyyy if i forgot ur name here lmk)
Misc
- Hiimjasmine "bro who's jasmine, the geode hermit in the mountains who yells at people?" - Akurio64 (also hiiii since ur prolly reviewing this mod)
- Ery geode gremlin
Advanced
soooo if you really want you can edit pretty much every constant in the mod with a json, syntax is just
{
"number-constant": {
"value": 1
},
"color-constant": {
"value": [0, 0.5, 1, 1]
}
}
im not writing out every constant name if ur json editing you can go into the source and check the map in src->utils->constants.hpp
also this system is completely untested so f**k you
Trigger Indicators v2
removed the rant cuz god knows this about is too long already, uhhh go suggest features, or dont, idk