Death Replay

dogotrigger

Death Replay

Small mod that adds ability to view all of your deaths recorded by this mod while playing a level. You can control how this mod behaves by enabling/disabling stuff.

Level on logo: Light Spectrum

v1.3.0 Beta 3

Gameplay Changes

  • Added new mod setting: Show Markers After Death. Requested by Stoupy51 on GitHub
    • It makes markers invisible until offline player dies.
  • Added new mod setting: Show Farthest Ghost. Requested by Zebre2007-2 on GitHub
    • It shows ghost which had highest playtime in platformer levels or had biggest percentage in classic levels.

v1.3.0 Beta 2

Gameplay Changes

  • First Ghost frame now contains current gamemode
  • Ghost now supports dashing

v1.3.0 Beta 1

Gameplay Changes

  • DR button is now placed behind the level name instead of top left corner

Technical Changes

  • SDK has been updated to v4.0.1
  • New parameter has been added to a player death data: Percentage
    • Currently unused.

v1.2.6

Gameplay Changes

  • Fixed possible crash

Technical Changes

  • SDK has been updated to v3.9.0

v1.2.5

Gameplay Changes

  • Added X sprite opacity modifier

Technical Changes

  • SDK has been updated to v3.8.1

Mod Description Changes

  • Fixed typo in v1.2.0 Beta 1 changelog
  • Added mod tags

v1.2.4

Gameplay Changes

  • Small bugfix
  • Maximum ghost offset is lowered to 3 seconds

Mod Description Changes

  • Fixed formatting in changelog.md and README.md

v1.2.3

Gameplay Changes

  • Fixed critical bug (known as a Practice Mode Bug)

v1.2.2

Gameplay Changes

  • Ghost offset now can be changed
  • All deaths caused by online players (e.g. Geode players) are now blue-tinted
  • Fixed crash found by orange059487 and MasterGameY
  • Death marks are now a bit smaller

Techinal Changes

  • New parameter has been added to a player death data: Player Type
    • 0 - Offline Player;
    • 1 - Globed Player.
  • SDK has been updated to v3.0.0

v1.2.1

Gameplay Changes

  • Ghost replay has been improved
  • Bugfixes

v1.2.0

Gameplay Changes

  • Ghost has been rewritten and enabled again. If you don't what is Ghost I'll give you some info about it
    • This Ghost shows after your death or level completion and replays previous inputs.
    • Ghost is shown by default. You can disable it in the mod settings.
    • If you experience inconsistent framerate try to disable Ghost in the mod settings.
    • Ghost cannot be attached to the online players. (Globed players, for example)

v1.2.0 Beta 11

Technical Changes

  • SDK has been updated to v3.0.0-beta.1

v1.2.0 Beta 10

Technical Changes

  • Fixed ABI bug on Android

v1.2.0 Beta 9

Technical Changes

  • SDK has been updated to v3.0.0-alpha.2
  • Added Android support

v1.2.0 Beta 8

Technical Changes

  • Fixed typo (RayDeeUx)
  • 'Remove Death Replay data' button is now placed correctly in the Level Info menu (RayDeeUx)

v1.2.0 Beta 7

Technical Changes

  • Try to port mod to Android (failed)

v1.2.0 Beta 6

Technical Changes

  • Try to port mod to Android (failed)

v1.2.0 Beta 5

Gameplay Changes

  • New setting: Record Players in Globed
    • This setting allows Death Replay to record online players if enabled.
    • Disabled by default.
    • Fixes #6.

Technical Changes

Since v1.2.0 Beta 1

  • playTime parameter is fully ignored if level was not released and updated since 2.2+ release

Mod Description Changes

  • Changelog in README.md has been updated

v1.2.0 Beta 4

Gameplay Changes

  • 'X' sprite is now half visible

Techinical Changes

  • Code is cleaned up a bit

Mod Description Changes

  • Repository link is updated to use proper repo name

v1.2.0 Beta 3

Gameplay Changes

  • Pressing ESC on removing Death Replay file popup now doesn't do anything (#2)

Techinical Changes

  • Death particles are now spawned properly
  • SDK has been updated to v2.0.0-beta.12
  • Ghost's recording now includes Player scaling

v1.2.0 Beta 2

Gameplay Changes

  • Now you can remove Death Replay file for any level by clicking to red back arrow button

Technical Changes

  • SDK has been updated to v2.0.0-beta.11
  • Bugfixes
  • playTime parameter is now fully ignored if played level has been created/updated last time before 2.2
  • Debug output has been removed

Mod Description Changes

  • changelog.md formatting has been changed a little bit

v1.2.0 Beta 1

Gameplay Changes

  • Ghost has been temporarily disabled; it's very broken in 2.2

Technical Changes

  • SDK has been updated to v2.0.0-beta.9
  • Ghost now wastes less CPU time when its hidden than in DR v1.1.0
  • Death Replay level file now has new parameter - playTime
    • playTime parameter is fully ignored while being in Platformer mode.
    • Normal Mode can use playTime parameter if it possible.

v1.1.1

Gameplay Changes

  • Fixed bug where Ghost didn't get hidden when he was said to
  • Ghost now can be attached to any number of players so the Dual Mode is now working properly

Technical Changes

  • SDK has been updated to v1.3.5
  • Ghost now doesn't waste CPU time and RAM when its hidden

Mod Description Changes

  • README.md now has mod information and changelog

v1.1.0

Gameplay Changes

  • Added the Ghost player
    • This Ghost shows after your death or level completion and replays previous inputs.
    • Ghost is hidden by default. You can make it visible in the mod settings.

Techincal Changes

  • SDK has been updated to v1.3.3
  • Source code now has Logo's GIMP project file
  • Mod now doesn't use child indexer

Mod Description Changes

  • Changelog now looks better

v1.0.2

Mod Description Changes

  • Added changelog

v1.0.1

Techincal Changes

  • Removed debug printf
  • Changed save path to geode's

v1.0.0

  • Initial release
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

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Geode Team 2025