Editor Sounds

Alphalaneous

Editor Sounds

Adds sound effects to the editor!

Custom Sound Packs

You can set a custom sound pack in the mod's settings.

How To

To create a custom sound pack, you need to add sounds with the name of the event you want the sound to play on. These sounds can be .ogg or .mp3 files.

You can also add random sound variants by adding _var_# at the end of the file name.

For example, if I want to have variance on object placement, I would name the files like this:

place-object_var_1.ogg

place-object_var_2.ogg

place-object_var_3.ogg

Events

  • select - Object is selected.

  • deselect - Object is deselected

  • place-object - Object is placed.

  • delete - Object is deleted.

  • copy - Object is copied.

  • paste - Object is pasted.

  • duplicate - Object is duplicated.

  • undo - Action is undone.

  • redo - Action is redone.

  • move - Object is moved one grid space. Overridden if the following are set:

    • move-down - Object is moved down one grid space.

    • move-up - Object is moved up one grid space.

    • move-left - Object is moved left one grid space.

    • move-right - Object is moved right one grid space.

  • move-half - Object is moved half a grid space. Overridden if the following are set:

    • move-half-down - Object is moved down half a grid space.

    • move-half-up - Object is moved up half a grid space.

    • move-half-left - Object is moved left half a grid space.

    • move-half-right - Object is moved right half a grid space.

  • move-small - Object is moved 1/15th of a grid space. Overridden if the following are set:

    • move-small-down - Object is moved down 1/15th of a grid space.

    • move-small-up - Object is moved up 1/15th of a grid space.

    • move-small-left - Object is moved left 1/15th of a grid space.

    • move-small-right - Object is moved right 1/15th of a grid space.

  • move-tiny - Object is moved 1/60th of a grid space. Overridden if the following are set:

    • move-tiny-down - Object is moved down 1/60th of a grid space.

    • move-tiny-up - Object is moved up 1/60th of a grid space.

    • move-tiny-left - Object is moved left 1/60th of a grid space.

    • move-tiny-right - Object is moved right 1/60th of a grid space.

  • move-big - Object is moved five grid grid spaces. Overridden if the following are set:

    • move-big-down - Object is moved down five grid spaces.

    • move-big-up - Object is moved up five grid spaces.

    • move-big-left - Object is moved left five grid spaces.

    • move-big-right - Object is moved right five grid spaces.

  • rotate - Object is rotated or flipped. Overridden if the following are set:

    • rotate-clockwise - Object is rotated 90 degrees clockwise.

    • rotate-counter-clockwise - Object is rotated 90 degrees counter clockwise.

    • rotate-45-clockwise - Object is rotated 45 degrees clockwise.

    • rotate-45-counter-clockwise - Object is rotated 45 degrees counter clockwise.

    • flip-x - Object is flipped horizontally.

    • flip-y - Object is flipped vertically.

  • generic-button - Sound used for toolbar-categories and toolbar-toggles. Overridden if the following are set:

    • toolbar-categories - Clicking on the Create, Edit, Delete, and View buttons.

    • toolbar-toggles - Clicking on the Swipe, Rotate, Free Move, and Snap buttons.

  • prev-page - Clicking on the previous page in the toolbar,

  • next-page - Clicking on the next page in the toolbar.

  • base-layer - Clicking the base layer arrow (uses prev-page by default).

  • next-free-layer - Clicking the next free layer arrow (uses next-page by default).

  • prev-layer Clicking the next layer arrow (uses prev-page by default).

  • next-layer Clicking the next layer arrow (uses next-page by default).

  • tabs-prev-page Clicking the prev page arrow if you have Vanilla Pages installed (uses prev-page by default).

  • tabs-next-page Clicking the next page arrow if you have Vanilla Pages installed (uses next-page by default).

  • switch-tab - Switching between tabs in the toolbar.

  • zoom-in - Zooming in the editor.

  • zoom-out - Zooming out the editor.

  • lock-layer - Locking the layer you are on.

  • unlock-layer - Unlocking the layer you are on.

  • link - Linking a group of objects together.

  • unlink - Unlinking a group of objects.

  • toggle-link - Toggling link controls if you have Improved Link Controls installed.

  • slider-tick - Sliding the slider at the top of the editor.

  • grid-decrease - Decreasing the grid size with BetterEdit.

  • grid-increase - Increasing the grid size with BetterEdit.

  • toggle-ui - Toggling the UI with BetterEdit.

1.2.2

  • Fix a crash

1.2.1

  • More fixes
  • More polishing

Custom Sound Packs are here!

If you have an existing pack that you are manually using, you will need to migrate over to the new naming format. View the mod's information on how you should name your files.

1.2.0

  • New sounds!
  • New icon! (I spend way too much time on it)
  • Mac Support
  • Clean some things up

1.0.0 - 1.1.10

  • Release and Bugfixes
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

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