Better Touch Prio

undefined0, altalk23

Better Touch Prio

This mod simply fixes touch issues by using Z order to calculate the button to be pressed instead of the touch priority value.

This fixes issues like being able to press buttons behind unclosable popups, or touch detecting layers being clickable behind popups!

If you like my work you can support me from my Ko-Fi!

Licenses

Changelog

v1.0.14

  • Add Mega Hack Mobile scroll layer to the known stealer list
  • Add "alk.better-touch-prio/steals-touch" as a user flag for marking as touch stealer

v1.0.13

  • Remove the nested false positives from leak detection

v1.0.12

  • Add leak detection to between-scene leaked prio targets

v1.0.11

  • Add explicit leaked node detection to handler logic
  • Add stealing logic of ScrollLayer to the list (I should figure out a way to generalize this)

v1.0.10

  • Replace swallowing logic with stealing logic, which only affects non GD scroll layers

v1.0.9

  • Fix ordering for nodes in notification node instead

v1.0.8

  • Forward object layer touches in editor from inside editor ui using a custom forwarder class

v1.0.7

  • Fix platformer arrows not appearing on mobile

v1.0.6

  • Geode v5 beta support
  • Realisation that the last version should've been a beta

v1.0.5

  • Geode v5 alpha support

v1.0.4

  • Fix a crash on Android32

v1.0.3

  • Fix an issue that made it so you couldn't use the mouse to jump

v1.0.2

  • Fix issues with mods that add extra buttons in the gameplay area of the editor

v1.0.1

  • Make debug logs optional

v1.0.0

  • Initial release
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

Site made by HJfod. Thank you to nekit for the domain!

Geode Team 2026