SkipEditorObjects

Erymanthus

SkipEditorObjects

Special thanks to ~~[OBFUSCATED]~~ for making this proof-of-concept mod possible.

Note that object IDs 914 (custom text) and 1615 (item ID counter) may not be supported (depending on what the changelog says) due to technical limitations between game versions.

Ever wanted to de-clutter your object choices in the level editor? Have at it!

Specify the objects you'd like to skip by coing to the config directory of this mod (after installing this mod and viewing its settings). You'll see a text file with further instructions (aptly named custom.txt) that you can edit.

For an easier reference on object IDs, please copy the level "Object IDs New" by Colon. (If one link doesn't work, try the other.)

Version Preset files to hide objects unavailable during each historical Geometry Dash version are also available in the mod's settings.
There are no guarantees that these preset files are 100% accurate for each game version.

Note that this mod does not stop you from placing object IDs specified in your custom.txt file or selected Version Preset, it only hides the button in the Editor UI.

For JSON-literate folks, also check out RaZoom's Object Groups mod.

Mod idea by etherealxx and AutumnFlowa.

This Geode mod is licensed under LGPLv2. To report bugs or get help with using my mods, press the Discord button in the lower left corner.

SkipEditorObjects Changelog

v1.2.1

  • Fix a typo in the changelog.
  • Refactor a small thing.

v1.2.0

  • Experimental iOS JIT-less support.
  • Added Version Presets per popular demand.
  • Significant changes in line parsing approach.

v1.1.8

  • Experimental iOS support.

v1.1.7

  • Optimize things one last time.

v1.1.6

  • Revise regex to be a bit less strict.
  • Fix a typo in the preset files.

v1.1.5

  • Reduce load times when entering the editor.
    • However, this means you are responsible for reloading the object IDs you would like to skip.
    • Check the settings for SkipEditorObjects for additional context.
  • Added additional warning about using SkipEditorObjects while Object Groups by RaZoom is active.

v1.1.4

  • Remember to get your COVID-19 vaccines! (Or at least acknowledge its benefits.)

v1.1.3

  • Refactor code.
  • Added preset files, in light of Retro Edit being delisted. Enjoy.
    • The presets don't do anything besides being an ease-of-access resource.

v1.1.2

  • Port to 2.2074.

v1.1.1

  • Add support for hiding object IDs 914 (custom text) and 1615 (item ID counter) thanks to complete bindings.
  • Added config directory button shortcut.

v1.1.0

  • Port to 2.206.
  • Remove support for hiding object IDs 914 (custom text) and 1615 (item ID counter) due to incomplete bindings.

v1.0.1

  • Hotfix to properly skip object IDs 914 (custom text) and 1615 (item ID counter).

v1.0.0

  • Initial release (on GitHub).
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

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Geode Team 2026