KrazyPlayLayer

Erymanthus

KrazyPlayLayer

Fine-tune your Geometry Dash gameplay experience even further than you could imagine. (Hopefully.)

Options include:

  • More granular options for hiding particles than the average Geode-compatible mod menu:
    • Ship/UFO/Wave/Swing glitter particles
    • Speed portal activation particles
    • End-of-level portal/wall particles (Classic levels, not applied to End Triggers)
    • Player particles (Ex: cube dragging, ship/robot acceleration)
    • Per object type (jump pads, jump rings, gamemode portals, modifier portals, collectibles, User Coins/Gold Coins)
  • Override object properties (Don't Fade, Don't Enter, No Glow, No Effects)
  • Override properties of End Triggers (Instant, No SFX, No Effects)
  • Override a level's settings (Legacy Inverted Ship Physics, Legacy Robot Jump Pad Physics, Enable 2.2 Changes, Dynamic Level Height, Time Penalty, Start Flipped)
  • Hide Level Complete VFX (Formerly part of ErysEdits)
  • Mute Level SFX (Formerly part of ErysEdits)
  • Mute Level Audio on Death (Formerly part of ErysEdits)

Yet another Modtober 2024 submission.

This Geode mod is licensed under LGPLv2. To report bugs or get help with using my mods, press the Discord button in the lower left corner.

KrazyPlayLayer Changelog

1.0.2

  • Fix a really strange crash that made all objects invisible.

1.0.1

  • Port to 2.2074.

1.0.0

  • Initial release (on GitHub). This is for Geometry Dash 2.206 ONLY.
The recommended way to install mods is through the in-game mod loader. You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies; you will need to find and install them yourself.

Site made by HJfod . Thank you to Nekit for the domain!

Geode Team 2024