Kill Count
Act [NEKO] - So you don't have to open stats menu every single time to check how many player you killed
Jaid [LGBT] - i would've said you can do this with happy textures, and you can... but it doesn't update upon destroying an icon 💔
Jaid [LGBT] - @Alphalaneous would it be possible to make the player_destroyed_stat label variable update upon destroying icons?
Alphalaneous — try "lock-attributes": true it's an undocumented way to run something every frame until I have some better control over that stuff
Jaid [LGBT] - where exactly should i put it? bc everywhere i've tried putting it doesn't work
Alphalaneous — In attributes
Alphalaneous — But if it doesn't work it's prolly broken then
Alphalaneous — Never really paid much attention to it testing wise
Alphalaneous — Since it is more of an experimental hack
Jaid [LGBT] - yea it didn't work when in attributes
Alphalaneous — I'll add some sort of schedule attribute that lets you schedule something for x times a second (empty being every frame)
Jaid [LGBT] - aight
Jaid [LGBT] - mostly at least, sometimes it updates if i go out of and back into gd
Jaid [LGBT] - unless that just happens regardless of lock-attributes being there but idk
Alphalaneous — No clue honestly lol
Alphalaneous — Some future plans are now scheduling, variables, cascading UI changing, and more if statement control
Jaid [LGBT] - :FakeNitroEmoji:
Alphalaneous — Next goal is to be able to make a working DVD screensaver with HT haha
Jaid [LGBT] - 🔥
Jaid [LGBT] - finally, dvd screensaver tp
Nwo5 - soooo got bored so overcomplicated this idea into a mod