v2.0.4
-> be me
-> issue gets opened on github
-> its prolly fine
-> read issue
-> i somehow f***ed up so bad that i broke gds input handling
-> how in the robtop did this get accepted
-> push the fix and lose all faith in my modding "abilities"
v2.0.3
- Added trail toggle button
- Added tweaked default trail size
- Removed toggle trail with hide path
- Fixed show hitboxes not working with the mod oopsies
- Fixed use player colors
v2.0.2
- Fixed log statement uwasjyrfhweuysdjhz
v2.0.1
- Fixed platformer indicators being wonky
- Fixed holding fr fr trust
v2.0.0
- Added rewrite uwu
- Added prolly a million new bugs because this mod refuses to work properly ever :3
- Added ios support
- Added more shapes because the geode user base loves playing with them
- Added seperate trail sizes
- Added prolly more optimised now even tho i doubt that was an issue
- Added trail toggles with hide path now
- Removed use default trail cuz thats hopefully unneeded now (also trail is tied to debugdraw now so no more selecting interval)
- Fixed hopefully fixed the trail dragging issues with lag
- Fixed trail holding indicators being scuffed in 2p mode
- Fixed trail holding indicators in platformer (kinda)
- Fixed trail not hiding sometimes or smth
- Fixed some obscure bug on some levels that broke the trail
v1.0.8
- Fixed maybe fixed changelog
- Fixed using wrong pcolor
v1.0.7
- Fixed some crashes maybe?
v1.0.6
- Added use default trail as a bandaid solution to ccdrawnode being weird
- Fixed first click not showing if you died holding
v1.0.5
- Added new formating for changelog :3
- Fixed p2 trail not rendering on android (hopefully) (reported by JohnnyCena123) (#freejohnnycena123)
- Fixed release indicators appearing on playtest stop
- Fixed trail dragging for p2 after entering dual portal again
v1.0.4
v1.0.3
- Fixed crash with shaders on windows (reported by Akurio64)
v1.0.2
- Added new fire logo by Rue
- Fixed left and right inputs appearing in classic mode
- Fixed hitboxes not rendering with this mod (oops)
v1.0.1
- Fixed click indicators appearing on editor open
- Fixed optimize fields (thanks alphalaneous)
v1.0.0
Initial Release