ReSpeed

mariomastr

ReSpeed

Truly the pinnacle of customisation. This mod allows you to tweak the speed of each speed portal individually from one another.

Want to make the speed of each portal more identical to the look of the portals themselves? Go ahead! Want to randomise the speed of each portal so that no two playthroughs of the stage are ever the same? Feel free! Want to not do any of this and just play the game? Cool! All of this can be easily disabled in the settings!

NOTE:

These are the values used by the game's logic to determine the speed of the player at each portal. More technically, these are the floats used in the p0 argument for the function PlayerObject::updateTimeMod(float p0, bool p1), which controls the speed of the player at each portal:

  • 0.5x portal: 0.7f
  • 1.0x portal: 0.9f
  • 2.0x portal: 1.1f
  • 3.0x portal: 1.3f
  • 4.0x portal: 1.6f

Why is the 1.0x portal at 0.9 and not... y'know... 1.0? idk

1.2.0

  • Added individual randomisation ranges for each portal.
  • Various under-the-hood cleanups and improvements.

1.1.1

  • Add "cheat" tag per moderator's request.

1.1.0

  • Change in direction for mod: you can now customise each portal's speeds individually as well as turn on a randomiser to make each time you play a level that little bit more funny.

1.0.0

  • Initial Release (this was still when the mod was simply about accuratising (is that a word? idc) the portal speeds).
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

Site made by HJfod . Thank you to Nekit for the domain!

Geode Team 2025