Unlisted Objects in Editor

legowiifun

Unlisted objects in editor

Adds several unlisted objects to the appropriate tabs in the level editor. Massive thanks to NicknameGG for the tutorial on adding objects to new editor tabs, as shown here: https://github.com/NicknameGG/The-intense-adding-of-a-new-object-in-a-new-tab. Also massive thanks to Alphalaneous for helping to clean up my code. If you know of other unlisted objects that you want in the mod, or if there is a bug that needs fixed, let me know at https://github.com/legowiifun/Geometry-Dash-Unlisted-Objects-in-Editor. Logo designed by RayDeeUx.

v1.4.0

  • OLD COLOR TRIGGERS ARE HERE!!!
  • Thank you to Pololak for identifying the exact object that caused the issue, and commenting it out in his fork.
  • I merged a pull request by Ziegenhainy to make the settings more readable.

v1.3.5

  • Ported to 2.2074/Geode 4.0.0
  • Spelling/Grammar fixes. Thanks to Nightcaat

v1.3.4

  • Increased the minimum Geode version
  • Increased the minimum version of alphalaneous.editortab_api
  • Used the new settings system to improve the settings
  • Bugfixes

v1.3.3

  • Bumped up the minimum required version of alphalaneous.editortab_api
  • Cleaned up the code. Thanks to Alphalaneous for helping with this
  • Added a setting to add the unlisted objects to a single tab instead of multiple tabs

v1.3.2

  • Bumped up the minimum required version of alphalaneous.editortab_api
  • Made the mod work with the latest version of the API

v1.3.1

  • Bumped up the minimum required version of alphalaneous.editortab_api
  • Used the recent changes to this api to add a way to remove the new tabs and restore the activate option

v1.3.0

  • Uses alphalaneous.editortab_api to add objects to their own tabs instead of being in the main area
  • Changed the activate option to instead remove objects from the main tab
  • Fixed the duplication bug when alphalaneous.editortab_api is enabled

v1.2.7

  • Added new slopes to the slopes tab
  • Added new block designs to the blocks tab
  • Added another unlisted trigger: A trigger that looks like a state block, but does nothing

v1.2.6

  • Various Improvements

v1.2.5

  • Experimental Android Release

v1.2.4

  • Added node ids as a dependency
  • Bumped Geode Version up

v1.2.3

  • Compatibility with 2.206. Complete Rewrite.

v1.2.2

  • Added another unlisted object: An early version of the end trigger that does not work

v1.2.1

  • Added another unlisted object: A weird looking block that uses a mishmash of textures

v1.2.0

  • Added more unlisted objects
  • Moved the "Start Pos" block to the blocks tab. I disagree in thinking it goes here, but I understand the logic behind it.

v1.1.0

  • Made more compatible with different versions of Geode
  • I found the cause of the bug where objects would leak into the edit tab, so I fixed it, and moved some of the objects into tab 0.

v1.0.0

  • Initial release
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

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