Server API
This is not the GDPS Switcher mod. This is meant for developers.
API to communicate with servers, allowing public and private server support.
Credits
4.0.0
- Updated to Geode v5.3.0
- Now using event exports (thanks Jasmine)
- Web request using Geode's web::WebRequest class can be overwritten (requires a cookie)
3.0.0
- Updated to Geode v5, new event system
- Added
ServerUpdatingEvent, a read-only Event which fires when the server updates; specifies what server is being switched to and by whom - Fixed linker errors in
ServerAPIEvents.hpp - Fix for 2.2081
- Added developer tag
2.1.1
- Fixed compiler error when including ServerAPIEvents without including Geode
- Removed
using namespace geode::prelude;in ServerAPIEvents header - Tweaks to avoid possible future namespace conflicts
2.1.0
- Added doxygen style documentation comments to the ServerAPIEvents header
- Internal code changes
- Small performance improvements
2.0.5
- New Logo
2.0.4
- Add API tag
2.0.3
- JIT-less iOS support
2.0.2
- Make the mod work on GD from the Amazon App Store
2.0.1
- iOS support
2.0.0
- Actually start using semver correctly
- Remove old API
- Fix gauntlet URL on patched games.
1.0.5
- Fix server automatically setting to RobTop's when on a url patched game
1.0.4
- Fix some servers, most notably fruitspace servers.
1.0.3
- Add event based API for developers
- Fix NCS Music
1.0.2
- Geode 4.0.0-beta.1
1.0.1
- Geode 4.0.0-alpha.1 and GD 2.2074
1.0.0
- Initial Release
.geode files you get from this page. Some mods also require other mods as dependencies; you will need to find and install them yourself.