CameraShaderToggles

Erymanthus

CameraShaderToggles

Allows individual toggles for each type of Camera, Shader, or Area trigger during gameplay, as opposed to the "No Shaders", "No Camera Move", and "No Camera Zoom" blanket treatment options from other mod menus such as Eclipse, Prism, or Mega Hack.

This Geode mod is licensed under LGPLv2. To report bugs or get help with using my mods, press the Discord button in the lower left corner.

CameraShaderToggles Changelog

v1.4.4

  • Recompile against Geode v5.0.0-beta.4.

v1.4.3

  • Port to GD 2.2081.

v1.4.2

  • Added all mod toggles to the pause menu options screen.
  • Made Options API an optional dependency.

v1.4.1

  • Experimental iOS support.

v1.4.0

  • Added toggles for Area triggers.
  • Added Options API support.

v1.3.0

  • Port to 2.2074.

v1.2.0

  • Port to 2.206, with big help from iAndy_HD3. Big thanks to CatXus, Aktimoose, ninXout, and hiimjustin000 for helping out with testing!
  • Added macOS support.

v1.1.0

  • Remove conflict with Absolute's Mega Hack mod. As a consequence, the mod's settings will now apply to all levels regardless of star rating.

v1.0.0

  • Initial release.
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

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Geode Team 2026