GroupShift

glow12

GroupShift

This mod adds a simple utility to the editor that makes it really easy to copy+paste large amounts of repetitive triggers! It works by adding or subtracting a specified amount to the desired property, essentially SHIFTING the values in either the positive or negative direction. By selecting multiple triggers/objects, pressing copy+paste, then SHIFTING the values over, you can duplicate the original triggers while keeping the same pattern! This mod was developed for a personal project and its use cases are very niche, but I found it extremely useful so I hope someone else can benefit from its functionality!

Usage

To change the selected objects' groups, press the SHIFT button in the Edit Group screen, or press the "Add Group ID" label above the input field. This mod also lets you SHIFT any property of the selected triggers, such as the target group of a Move trigger or the count of a Pickup trigger. Just click the label next to the input of the property you want to SHIFT to open the popup!

Supported Triggers


This mod lets you SHIFT almost any property of these triggers:

  • Color
  • Move
  • Alpha
  • Toggle
  • Spawn
  • Pickup
  • Count
  • Instant Count
  • Collision
  • Instant Collision
  • Item Edit
  • Item Compare
  • Random
  • Advanced Random
  • Collision Block
  • Item Counter

Request Features

Please create an issue on the mod's GitHub page if you want to request another feature or support for another trigger that I haven't implemented yet, and I will try to add it in the next update!

1.2.1

  • Added JIT-less iOS support.
  • Bumped Geode version to v4.6.1.

1.2.0

  • Added new support for Random and Advanced Random triggers.
  • Added underlines to the property labels of every supported trigger.
  • Added mod settings for the underlines and for notifications.

1.1.3

  • Added safeguards to prevent more crashes.
  • Hopefully improved mod compatibility.
  • Update to Geode v4.4.0.
  • General bugfixes.

1.1.1

  • Fixed a stupid crash when opening the color picker.

1.1.0

  • Added protections when shifting groups that would overwrite another group parent.
  • Fixed a bug that would sometimes erase some of an object's groups when shifting.
  • Fixed a bug where shifting groups would keep only one parent group per object.
  • Fixed a few crashes and incorrect values in the shift popup.
  • Changed the mod description to hopefully make it easier to use.
  • General bugfixes and optimizations.

1.0.2

  • Fixed IOS and Mac support.
  • More source code styling and use best practices.

1.0.1

  • Small bugfixes and better source code styling.

1.0.0

  • Initial release!
The recommended way to install mods is through the in-game mod loader . You will have to manually install the .geode files you get from this page.

Some mods also require other mods as dependencies ; you will need to find and install them yourself.

Site made by HJfod . Thank you to nekit for the domain!

Geode Team 2025